David Cassel (destiny@wco.com)
Sun, 22 Jun 1997 05:35:37 -0700 (PDT)
G a m e O v e r ~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~ Friday the 13th came early. "We had a little bit of a hangover effect," David Gang told the San Francisco Chronicle, explaining that a temporary brown-out of AOL's network Thursday the 12th interrupted e-mail delivery for over 150,000 subscribers. ( http://nytsyn.com/live/Line/164_061397_084204_3079.html ) "But the system is bigger, better and more reliable than ever." "AOL Has Second E-mail Outage" C|Net announced Wednesday. ( http://www.news.com/News/Item/0,4,11669,00.html ) After contacting the AOL List, they re-visited the AOL Senior Vice President. "Gang said e-mail generally is good and defended the company," C|Net wrote. "AOL E-mail Outage Hits 500,000" C|Net wrote two days later. ( http://www.news.com/News/Item/0,4,11772,00.html ) AOL's spokeswoman attributed it to a 6 a.m. mail server malfunction Friday morning. But test messages sent by the AOL List Wednesday, Thursday, Friday, and Saturday all took over twelve hours to arrive. By Wednesday, David Gang had backed off his claims of a speedy recovery. "It's going to take some time for the overall situation to catch up," he told C|Net. That night, Reuters reported AOL experienced a 45 minute brown-out. ( http://biz.yahoo.com/finance/97/06/18/aol_x0001_1.html ) But AOL was silent when it came to informing members. Neither senders nor recipients of delayed e-mail messages received any notification of the long delays. "UPDATE ON ACCESS," AOL's welcome screen announced Wednesday -- but it led users to an article about AOL stock portfolios. Next to it: an opportunity to "Meet Meg, the AOL Insider." "My mission?" Meg boasted. "To keep you in the know." But not a word about the e-mail outages. Real insiders blame the machines storing AOL's e-mail. "The basic point of the first layer of AOL e-mail servers is to take mail from internet providers and feed it into their real e-mail gateways," one ISP staffer commented. "It is an effort to make it look like there is no delay, when in fact the delay simply takes place on a different machine." The tactic may have backfired. "AOL blocks shooting mail" a poster complained Tuesday in the rec.guns newsgroup, concluding that AOL censors were blocking traffic on a mailing list about rifle target shooting. "Considering all the perversion and smut that circulates on AOL, I find this rather startling..." they wrote, announcing that they were contacting the National Rifle Association... AOL's ongoing 12-hour delivery times recall the 100-hour delays in 1995. ( http://www.clark.net:80/pub/robert/012795.html#4 ) "I know this is a significant inconvenience to many of you and I want to assure you that we are focused on fixing the problem" Steve Case announced in his Community Update -- after the problems had persisted for two weeks. ( http://www.clark.net:80/pub/robert/012095.html#1 ) Two years later, blame is shifted. In his June 12 interview with the San Francisco Chronicle, David Gang argued that some of the mail delivery problems were "not AOL's fault." But skeptical subscribers don't believe him. "AOL ate my mail" one Usenet poster complained Wednesday. After Friday's problems C|Net reported that an AOL spokesperson "expected the remainder of members to be with e-mail by tomorrow morning" -- though in fact, the 12-hour delays remained unabated Saturday. It's a familiar pattern. Days before a 19-hour nationwide outage, AOL had told the San Francisco Chronicle that AOL was immune to nationwide outages. ( http://www.wco.com/~destiny/welcome5.htm ) The problems may be even worse. "It took me three to four days to get e-mail from my son in Wyoming," a California subscriber told the San Francisco Chronicle. Another user told the AOL List they'd seen 12-hour delays in mid-May -- and as recently as Tuesday. AOL may be cracking under the strain, according to one domain-operator who contacted AOL's postmasters about mail-delivery problems. "At first they couldn't figure it out," he told the AOL List, "and now, they just don't answer my e-mail." But AOL has problems in other areas. Thursday, AOL's "Kids Kicks" area was displaying the message "This soccer ball is so gay." Hackers had struck again... Within hours of a Friday the 13th attack reported on the AOL List ( http://www.aolsucks.org/list/0059.html ) AOL's Vice President of Integrity Assurance issued a desperate in-house memo to content partners touting AOL's "state-of-the-art firewall and security technology, along with a sophisticated monitoring system to prevent vandalism to the network." Within hours, hackers had accessed the memo and forwarded it to the AOL List. Apparently alluding to earlier AOL List posts, Gau added that "You may have seen some recent reports relating to cyber-vandalism on the AOL service." Modifying her stance to say that AOL has a higher level of NETWORK security--but not overall security--Gau conceded that "AOL isn't immune from online vandals," and "Recently, some partner areas have been defaced..." Clinging to at least the appearance of invulnerability, Gau urged content partners not to speak to the media if their area is hacked--adding that "We maintain a zero tolerance policy toward individuals engaging in disruptive and/or criminal behavior in cyberspace..." That night, hackers launched more attacks, and by Thursday, the Kids Kicks area had been modified. "HeX OwNS You wh0res" read one menu option. The hackers produced a total of four new screens. ( http://www.wco.com/~destiny/kickhack.htm ) One displayed the announcement that "I started hacking AOL when I was 11." More homophobic captions appeared below the Subway restaurant's "Soccer Team of the week" -- and the hackers had even modified the links. ("Soccer Sucks" read the picture accessed from the "This site is now hacked" link.) A second menu choice lead to a text window offering "Werd up" to 12 hackers, as well as to AOL's terms of service advisor and "My MOM & DAD.. I love you ;) " The messages lingered for hours. By 7 p.m. EST Thursday the area was replaced ( http://www.wco.com/~destiny/kickhac5.gif ) by an "Under Construction" window which advised users to "Please check again in a few moments." The same message has appeared for the last three days. And the holes persist. Immediately after AOL shut down a hacker web page sporting Tatiana Gau's picture -- and the pointer to their new site which the hackers had then snuck into its place -- the hackers returned to AOL's service yet again, and installed a new pointer to their latest location. ( http://www.wco.com/~destiny/lithnode.htm ) But AOL's content remains in disarray -- even without hackers! Though they fired their "AnswerMan" and his 9-person staff, keyword AnswerMan still announces that "AnswerMan is here to help you find your way around the internet....." A cartoon announces "Click Me To See The Weekly Focus!" -- but the clicks result in a message stating that "the AnswerMan forum is being closed." And a link titled "Click here for the scoop" points to a newsletter in which all information regarding Answerman's departure has been edited out. ( http://www.aolsucks.org/list/0056.html ) The deletions hide an embarrassing truth: AOL is downsizing. "AOL's Jacksonville, Florida call center has taken all of its full-time employees and made them part-time employees to help cut costs," one staffer told the AOL List. "AOL has cancelled all trade show appearances for the next year!" another source commented from the floor of the PC Expo in New York City. And after six years, AOL's NeverWinter Nights...ended. "In my opinion, AOL is just laying down a smokescreen to cover the fact that they are losing money hand over fist, that their 'unlimited' pricing didn't quite work out the way they hoped, the loss of many smaller vendors due to their demands of cash to keep your area on AOL, etc" one of the area's staffers wrote in a letter to CBS News. (http://www.wco.com/~destiny/cbs.htm) In 1995, a Usenet poster remembered a fan who had been playing the game for four years. "This person went on to say that his AOL bill had topped ONE THOUSAND DOLLARS one month." That same bill would be $20 today. "The reality of the issue is that AOL wants to keep it's coffers full and if that means the destruction of an entire community of dedicated game enthusiast, then so be it," one subscriber complained Loyal players noted that "the various public message boards that AOL provides are ironically ablaze with hostile comments and threats to cancel accounts." ( http://www.pergatory.com/cgi/book.cgi?who=hellhole&replyok=ok ) Impassioned e-mail urged the gamers to take their stories to the media. "All we are to AOL is dollar signs," another message complained. ( http://www.wco.com/~destiny/thief.htm ) A copy received by the AOL List had been circulated to over 250 members. ("This is just a fraction of the people and a fraction of the rage..." the sender added.) Even the game's management was upset. "I'm sorry that it's only a month's notice," an on-line announcement read, "but that is all the notice we were given." Palpable sadness echoed through their farewell. "I wish I had any words that could ease the pain of that news," the announcement continued -- "any words to help with the loss of this community that many of us hold close to our hearts. But I honestly don't believe that anyone does." One staffer noted that relationships between gamers became so close, "many have ended in marriage." The farewell announcement closed with "a wish that your journeys take you to your fantasy wish. Safe journeys to you all." AOL may have worried the game would interfere with their recently-announced plans to charge $2.00 an hour for other games. Ironically, as soon as that pricing was announced, an e-mail campaign involving nearly 200 AOL users began protesting it. ( http://www.wco.com/~destiny/scfee1.htm ) Seema Chowdhury, an analyst with Forrester Research, wasn't optimistic about AOL's prospects. ( http://www.news.com/News/Item/0,4,11606,00.html ) "Consumers will find what's free," she told C|Net. "Paying to play games is just not something consumers are ready to do. They're going to go hunting for the free stuff and they'll find it." Indeed. Currently all six of AOL's WorldPlay games have free internet counterparts -- raising the question of why subscribers would pay $2.00 an hour to play AOL's version. Backgammon http://www.usmirror.com/netgammon/index_usa.html Bridge http://www.passport2.com/compete/bridge/index.htm Cribbage http://www.geocities.com/CapitolHill/5927/ Gin http://www.geocities.com/SiliconValley/Vista/3304/GinRummy.html Hearts http://maul.oit.unc.edu/~alanh/hearts.html Spades http://members.aol.com/nagrompro/spades.htm But AOL's efforts mean the end for the role-playing game. "When AOL went to flat rate, it wasn't to keep teenagers online for hours and hours, clogging up their networks," one analyst told Media Daily. http://www.mediacentral.com/Magazines/MediaDaily/Archive/1997061601.html/634827 He added that "Gamers are AOL's worst nightmare right now." THE LAST LAUGH Apparently even AOL staffers were kept in the dark about 12-hour mail delays -- and the 45-minute outage. The same day, AOL's public relations department issued a press release quoting Senior Vice President Matthew Korn as saying "AOL is committed to providing our members with the state-of-the-art technology that will best enhance their online experience." ( http://biz.yahoo.com/bw/97/06/18/aol_coms_1.html ) As the 12-hour delays continued over the next five days, AOL's marketers mailed thousands of floppy disks to former members. "We're ready for you!" the packages barked. "Bigger! Better! Faster!" David Cassel More Information - http://www.wco.com/~destiny/megliar.htm http://www.wco.com/~destiny/time.htm http://www.wco.com/~destiny/fee-mail.htm ~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~ Please forward with subscription information and headers. To subscribe to this list, type your correct e-mail address in the form at the bottom of the page at www.aolsucks.org -- or send e-mail to MAJORDOMO@CLOUD9.NET containing the phrase SUBSCRIBE AOL-LIST in the the message body. To unsubscribe from the list, send a message to MAJORDOMO@CLOUD9.NET containing the phrase UNSUBSCRIBE AOL-LIST. ~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~++~